100 Village Exports
One hundred exports for a fantasy village.
Full List
- Airships
- Alchemical items
- Ale
- Animal companions or particularly bred pets
- Baked goods
- Beast claws/teeth
- Black powder or fantastical variations
- Boats and ships
- Bonds or investments
- Brick or cobblestone
- Canned goods or cans/jars themselves
- Cheese
- Chocolate or other delicacy
- Clerical acolytes and clergy
- Clockwork mechanisms or mechanical artefacts
- Cloth
- Coal
- Coffee
- Collegiate education or equivalent (students come here and return with new skills)
- Dramatic Literature
- Drugs
- Dyes
- Elaborate counterfeit luxury goods
- Exotic meats
- Fake teeth and dentistry equipment
- Fine clothes
- Fine sculptures/carvings or masterworks from particularly gifted artisans
- Finished armors
- Finished clothing
- Finished tools
- Finished weaponry and arms
- Fireworks
- Fruit
- Furniture
- Furs
- Gems
- Gladiatorial contestants or challenges
- Glass or stained glass
- Grains
- Granite
- Herbs for medicinal or other special purposes
- Honey
- Horses
- Hunting animals (dogs/hawks)
- Hunting traps
- Incense
- Inks
- Ivory, worked or raw
- Lamp oil
- Leather
- Livestock
- Living fantastic creatures: wyverns, voltaic lizards, gryphons, etc.
- Local Flora (flowers, tree saplings)
- Lumber
- Machines of war or siege equipment
- Magic items
- Marble or other luxury stone
- Mercenaries
- Metallic ores
- Monster parts (for potion making, jewelry, trophies, etc.)
- Mushrooms (nutritional or narcotic)
- Musical instruments
- Nuts
- Ornate masks
- Painted artwork
- Paper
- Pearls
- Perfume
- Pillows
- Poisons
- Porting on to other boats to avoid waterway obstacles (less an export but a good city purpose)
- Potions
- Pottery or fine or artistic ceramics
- Refined metals
- Religious trinkets or objects
- Roof tiles
- Rugs
- Salt
- Seafood
- Silk
- Skilled labor
- Slaves
- Smuggling activity or other black market environment
- Souls
- Specialized raw materials (mithral, adamantine, quicksilver, densewood, soarwood, etc.)
- Spices
- Sugar
- Sweetblood, a sugary tree sap with addictive properties.
- Syrup
- Tea
- Textiles or embroidery
- Trade skills and knowledge (books or otherwise)
- Trained military
- Vegetables
- Wagons or land vehicles
- Warforged
- Wines, liquors, or other spirits
- Wire and cables
- Wool
- Worry dolls or other children’s dolls